I designed and created assets and sets in Unreal Engine for Augmented reality shows with greenscreen created with Unreal Engine, Stype and Zero Density. In other cases I took environments like the Unreal Rome environment found in FAB and I optimized it for it's performance in Unreal Engine / Zero Density. I had to take in consideration the restrictions and the weight of the scenes, lighting, textures and effects optimization for the correct performance on Zero Density and live shows. I want to highlight the creation of Schiphol Airport and the iconic elements as the clock, I used FAB assets (Zombie attack airport) and custom made assets from my authorship to get the final result. I also developed custom sets that can be used for different purposes. I made use of some AI tools to generate de based concept and develop the 3D set from that concept.
Creation of sets for Augmented reality shows with greenscreen created with Unreal Engine, Stype and Zero Density.