This project is a now old study for building procedural environments in Houdini, mantra shader writing and also practicing modeling in zbrush . I made it nearly one year ago, due to some other priorities I was not able to upload it. But here it is, could be better but was time to move on to other projects.
Originally started as still Images , but then I made a short animation to showcase the entire structure, giving it a little story behind : The last of his kind walks into a tomb where the collective soul of a murderous beings is silently watched by their creator.
Animation :Luis Omar santos
Music: Maciek Stepniewskil
Originally started as still Images , but then I made a short animation to showcase the entire structure, giving it a little story behind .
Model Breakdown